This advanced vehicle door interaction script allows players to enter vehicles realistically through specific doors using bone-based targeting. It automatically detects and integrates with ox_target, qb-target, or qtarget while ensuring seat validation, lock checks, and smooth entry handling.
FEATURES
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Automatic target system detection (ox_target, qb-target, qtarget)
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Bone-based door interaction (Driver, Front Passenger, Rear Left, Rear Right)
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Customizable target icon, label, and interaction distance
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Optional vehicle lock requirement
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Option to prevent interaction while dead
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Smart seat validation system
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Automatic seat fallback to nearest free seat (configurable)
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Configurable vehicle entry timeout
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Optional warp-into-vehicle when close
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Distance-based door detection per bone
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Prevents spam usage with internal cooldown
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Fully configurable door bones and seat mapping
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Debug mode for development
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Built-in notification when no seat is available
DEPENDENCIES
One of the following target systems:
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ox target
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qb target
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qtarget
You can integrate your own Target sytem, because all of the files are open source!
PREVIEW