Advanced treasure hunting scriptwith shop items, treasure maps, calibrated parchment markers, metal detector gameplay, digging, chests, rewards, XP and levels
Features
NPC-based treasure hunter shop
- Configurable NPC position, model and blip
- Treasure maps as usable inventory items
- Multiple map rarities: common, rare, epic, mythic
- Configurable map prices and level requirements
- Configurable reward pools per map tier
- Player XP and leveling system
- Database saving via oxmysql
- Shovels with level requirements
- Different shovel skillcheck difficulties
- ox_lib skillcheck digging minigame
- Server-side active treasure hunt state
- Random dig spot selection
- Calibrated parchment map UI
- Per-digspot UI marker positioning
- Standalone
/treasurecalmap calibration tool - Metal detector item support
- Metal detector HUD with signal strength
- Chest spawning after successful digging
- Locale system for switching UI and script language
You can configure your own Framework, Target, Inventory and Notification System
Dependencies
- ox lib
- oxmysql
- Metaldetector Prop (https://forum.cfx.re/t/metal-detector-prop-free/5131723)
Supporting
- ESX or QBCore
- ox inventory or qb inventory
- esx notifications, qb notifications, ox notifications
- ox target, qb target, drawmarker
Preview
https://imgur.com/a/7CFmJPS
https://www.youtube.com/watch?v=M0byojk_S-0